Archive

Posts Tagged ‘Flash’

Clickogone on Android (Flash/Air app)

June 4th, 2010

I just finished porting my game Clickogone on my phone HTC Magic.
Many optimization have been made, but the result is not perfect. The bitmap provides much better performance against the vector.
I must say that I’m running Android 2.1 (Eclair ROM by Luo and Cyanogen) on a HTC Magic.  In addition it is the beta of Adobe AIR runtime.
A lot of good things to come with the final version of Adobe Air for Android :)

device-001device-002device-006

Nasc Android, Flash, Videos , , , ,

Android Flash/Air Game (test)

May 25th, 2010

A port of my game Clickogone for Android using Adobe Air 2 for Flash CS5. Very promising. This is a test version.

Nasc Android, Flash, Videos , , ,

Experimental Pixel #005

May 5th, 2010

Pixel Effect – Flash 10 experimental Pixel with 62.500 particles.

pixel-experiment-004
Click to open

Nasc Flash , , ,

Experimental Pixel #004

February 19th, 2010

Pixel Effect – Flash 10 experimental Pixel with 10.000 particles.

Click to open
Click to open

Nasc Flash , , ,

Experimental Pixel #003

December 10th, 2009

Water effect – Flash 10 experimental Pixel with 10.000 particles.

pixel-experiment-005

Nasc Flash , , ,

Facebook Game – Clickogone

November 18th, 2009

[dtse]clickogone-game[/dtse]
I’ve just release my first game on Facebook, Clickogone !

You must click on blocks and win points.

Please leave me your comments.

Have fun !

Nasc Flash , , ,

IsoDrawer

November 5th, 2009

IsoDrawer v0.1:

Click to open
isodrawer-interface

Sample:
isodrawer-sample

Nasc Flash , , , , , ,

Training Flash logo

October 30th, 2009

Illustration for training internal Flash at Publicis

Nasc Flash, Pixel Art , , , ,

Experimental Pixel #002

October 19th, 2009

Smoke effect – Flash 10 experimental Pixel with 10.000 particles.

pixel-experiment-006

Nasc Flash , , , ,

Experimental Pixel #001

October 5th, 2009

Flash 9 experimental Pixel with 8000 particles.

pixel-experiment-001

Nasc Flash , , , ,